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Firetruck missions

Started by TheSandman, August 27, 2014, 15:02

Yes/no?

+1
-1

TheSandman

Since i couldn't find this in the 'do-not-suggest list', or in the board, here we go.

Firetruck missions, because why not.
Instead of doing /work, and getting a car fire to go to, why not base it on the same system as securicar robbing.

Say every 1-5 minutes, a car will spawn anywhere on land (near roads w/e) in SA, on fire. Any players spawned in the firefighter skin/class  (SAMP do have skins for them) will see it become red on their map, + a warning/notification on their chat (much like when a player becomes wanted while youre a cop).
After maybe 10 minutes the car on fire will disappear, or w/e.

If youre first to put out the fire, then you get 1 score obviously. I cant really think of way this would be farmed (like securicar). Would be a long achievement, but yeah C:-)

As a prize maybe you can get the Firetruck LS (the ladder one), like the free stretch you get in chauffeur missions.
This could also invoke more clubs like firetruck clubs, etc :)

25/8/11 - 4/10/15: 1502 days of continuous staff duty C:-)

CarlJohnson

+1 for it since its a good idea but wait what if some mad/psycho trucker is going nearby the car that is on fire and randomly rams it and it explodes then the player will loose mission coz of him. If you have a solution for it then it really will be a great idea
LAST SEEN
TOTAL TIME ON SERVER
SCORE
TRUCK LOADS
CONVOY SCORE
ACHIEVEMENTS
ARTIC
DUMPER
VAN
FUEL
CEMENT
ARRESTS
CARS STOLEN
COACH
PLANE
HELICOPTER
TOW TRUCK
LIMO
TRASH
ARMORED VAN

F4LL

Quote from: CarlJohnson on August 27, 2014, 15:39
+1 for it since its a good idea but wait what if some mad/psycho trucker is going nearby the car that is on fire and randomly rams it and it explodes then the player will loose mission coz of him. If you have a solution for it then it really will be a great idea
Because you can't lose it if you don't type /w, read what the man said. And yes, it could be nice, and bloody long too.

Sent from my GT-I9505 using Tapatalk


Quotary

Quote from: CarlJohnson on August 27, 2014, 15:39
+1 for it since its a good idea but wait what if some mad/psycho trucker is going nearby the car that is on fire and randomly rams it and it explodes then the player will loose mission coz of him. If you have a solution for it then it really will be a great idea

Cars don't take damage if there isn't a driver (didn't you notice that with your trailer?). Only way people could wreck the job is pushing the car into water or flipping it in some way.

OT: I think this needs some refining if it ever gets implemented, but aside from that. Why not. :like:


sardarji

Would love to see new missions. Firetrucks are awesome to drive. +1 to the suggestion ;)


Ethan

was previously discussed somewhere about the fact that the "fire" cant be synced with the car or something, but yes +10

nyolc8

I think the fire particle can be attached to the vehicle.

Ethan

the only "fire" objects are the tiki torch and a thing from a casino.if you are talking about 3c objects then yes, could be attached but again, remembering something from somewhere, someone, I think Matt, said they cant be synced

CarlJohnson

Quote from: Quotary on August 27, 2014, 16:36
Quote from: CarlJohnson on August 27, 2014, 15:39
+1 for it since its a good idea but wait what if some mad/psycho trucker is going nearby the car that is on fire and randomly rams it and it explodes then the player will loose mission coz of him. If you have a solution for it then it really will be a great idea

Cars don't take damage if there isn't a driver (didn't you notice that with your trailer?). Only way people could wreck the job is pushing the car into water or flipping it in some way.

OT: I think this needs some refining if it ever gets implemented, but aside from that. Why not. :like:
I did notice but what if he gets in the car and ram it ! Won't the car will blow up ?
LAST SEEN
TOTAL TIME ON SERVER
SCORE
TRUCK LOADS
CONVOY SCORE
ACHIEVEMENTS
ARTIC
DUMPER
VAN
FUEL
CEMENT
ARRESTS
CARS STOLEN
COACH
PLANE
HELICOPTER
TOW TRUCK
LIMO
TRASH
ARMORED VAN

Dobby

Quote from: nyolc8 on August 27, 2014, 16:58
I think the fire particle can be attached to the vehicle.

Yes they can. But i dont fancy the job of going through vehicle's 400..600.

Fire isn't also synced, the same for vehicle damage as me and Joshy found out.

Quote from: Ethan on August 27, 2014, 17:04
the only "fire" objects are the tiki torch and a thing from a casino.

The Tiki torch is the thing from the casino. There's also particle objects. See: http://wiki.sa-mp.com/wiki/Objects_0.3c#Particle_Effects

I expected a server mapper to know this Ethan.




I like this suggestion. It'd be fun to script, BUT the only downside is the damn firetrucks are so scarce and expensive.
Quote from: mick88 on May 24, 2015, 21:39
FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK! FUCK!

TheSandman

Make the car have 300 health like tow truck missions. You cant get in them i dont think, they dont drive and cant be fixed.
Or h/e it works lol.

Again, make the firetrucks cheaper, us admins can add more at fire departments, make the class spawn at the departments.
:D

Its such an easy fix, its not a problem.
25/8/11 - 4/10/15: 1502 days of continuous staff duty C:-)

Marccc


LAST SEEN
TOTAL TIME ON SERVER
SCORE
TRUCK LOADS
CONVOY SCORE
ACHIEVEMENTS
ARTIC
DUMPER
VAN
FUEL
CEMENT
ARRESTS
CARS STOLEN
COACH
PLANE
HELICOPTER
TOW TRUCK
LIMO
TRASH
ARMORED VAN
BURGLARIES
ARMORED VANS STOLEN
MISSIONS FAILED
OVERLOADED
FINES PAID
TOTAL SPENT ON FUEL
INTEREST EARNED
DISTANCE TRAVELLED
TIME IN JAIL
LAST MISSION
Generated by ASP.NET Core on Linux using the Convoy Trucking API. Updates every 5 minutes. See the original SVG image.

~!!!~ Watch my Police cars collection in the link below ~!!!~

[hide=link]http://imgur.com/a/gaJTT[/hide]

TheSandman

25/8/11 - 4/10/15: 1502 days of continuous staff duty C:-)

CarlJohnson

Quote from: Marccc on August 27, 2014, 17:35
And house on fire?
Well thats not an hard task to do since I have already tried scripting it. And if you need I can send you the mod in which I used that script.
LAST SEEN
TOTAL TIME ON SERVER
SCORE
TRUCK LOADS
CONVOY SCORE
ACHIEVEMENTS
ARTIC
DUMPER
VAN
FUEL
CEMENT
ARRESTS
CARS STOLEN
COACH
PLANE
HELICOPTER
TOW TRUCK
LIMO
TRASH
ARMORED VAN

Ethan

Quote from: Ethan on August 27, 2014, 17:04
the only "fire" objects are the tiki torch and a thing from a casino.if you are talking about 3c objects then yes,

Quote from: Chewbacca on August 27, 2014, 17:24
The Tiki torch is the thing from the casino. There's also particle objects. See: http://wiki.sa-mp.com/wiki/Objects_0.3c#Particle_Effects
I expected a server mapper to know this Ethan.

I would have expected you to read, and there is at least two MTA objects that produce fire Dobby


object #s 3461, 3525, (not sure but) 3524

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