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Messages - Xero

#31
Quote from: Shock on April 14, 2017, 12:56
for it to happen we need a mini mission system 1st then we can add mission types

:like:
#32
Quote from: Metzi on April 13, 2017, 18:26
The Sweeper can already be used to do trash missions :ccmas:

Really? That's kinda lame lol dafaq
#33
Suggestions / Streetsweeper Minimissions
April 12, 2017, 23:07
I am just going to throw this out there and maybe we can build something of it, or not lol

Adding the streetsweeper to missions.

How it might work:

  • Enable sweeper mission, say, from "LV Airport to Linden Side"
  • There would be a series of red dots, like the way Tanker missions run. For instance, in the above mission you would have 6 areas to reach, random order.
  • Drive to and into each red dot, continue on until the last one

The payment system, I don't know, depends how long the mission is and how many dots you get (maybe 5-10). Each dot could pay perhaps $500-$750 each, just throwing a number out there.

Because the sweeper moves incredible slow the missions would need to be pretty short I think, cause you probably don't want to sweep from LV to WC lol. Of course people will be taking short cuts, but that's a givien with pretty much every mission available. Any thoughts?
#34
Suggestions / Re: Neon lights for cop cars
April 01, 2017, 01:18
Ew, really, come on ::)
#35
Suggestions / Re: mini missions
March 30, 2017, 00:46
Quote from: Ethan on March 29, 2017, 17:35
true, "funeral missions" havent been suggested before but why suggest them in the first place.. the only real load you could do would be "bring dead corpses to the creamatory"

Hmm, have you ever been to a funeral? lol You don't always bring "corpses" to the crematory. Hearst's do a couple deliveries. First they deliver the casket to the church from wherever the body was prepped, usually the morgue. From there, after the service is over, they deliver the casket to the cemetery. So basically you could do runs from the morgue to the church, or the church to the cemetery.

It would be kinda cool I guess, if we could deliver hackers to their ultimate destination xD
#36
Maps / Re: The Wild Refuge + Bayside Dockland
February 26, 2017, 14:30
The submarine does look a bit weird being built on cranes though or is it getting maintenance up there?  :P Very nice Doc, that's a lot of work! Good job  :like:
#37
Suggestions / Re: Block user
February 22, 2017, 21:14
How about a few examples of what a block user option might do and how it might work:

1. You can choose to block anyone either temporarily or permanently. The temporarily part could work so when you relog in again the blocked person is auto unblocked, like mute. There could be an option for selecting days but I think it would be unnecessary.

2. This works on admins/mods by the blocker, but not when the admins use the admin command. Again, admins can still see everything you are saying but the person doing the blocking can't see what the admin says in public chat.

3. When you block someone it works both way (except for admins of course) as neither side can see what the other is saying. This would be for PM's and CB's as well.

The only downside would be if you were pulling up to a load/unload site and the person who blocked you, or vise versa, is blocking the circle. You would be unable to ask them to move as they wouldn't be able to see your chat. You would have to ask someone to ask them to move or get an admin, if any are available. That could get annoying lol.

Some more food for thought.
#38
Quote from: DOC on January 28, 2017, 14:05
Quote from: Xero on January 28, 2017, 13:59
That is some really good work man, very nice job! :like:
She's a girl :biggrin: :biggrin:
:closeenough:
#39
That is some really good work man, very nice job! :like:
#40
Screenshots and Videos / Re: Big Day Incoming
December 25, 2016, 14:55
lol right on, was wondering what was taking so long :) bet it was a little hard not to finish especially if you're ocd-ish like me lol
#41
Off Topic / Re: Ubisoft are giving away 7 games
December 18, 2016, 18:42
Sweet, got them all and still playing The Crew!  :like:
#42
Suggestions / Re: Skyway project?
December 12, 2016, 23:21
Quote from: TheFoxman on December 12, 2016, 22:58
Quote from: Supreme on December 12, 2016, 18:22
San Fierro has this already
Where ;o i dont think there is a skyway in sf
#43
Not a bad suggestion, similar suggestions have been thrown out there before like this too. I think the only concern would be the "first comes first gets it" part, that would probably lead to ramming to get to the load point first and people whining that their load was stolen or something like that lol
#44
Events / Re: 4th December
December 02, 2016, 21:36
#45
Suggestions / Re: How's this?
November 26, 2016, 14:13
Quote from: Shock on November 25, 2016, 12:51
Just a number is enough imo, and it would be cool to have the option to choose ingame if you're attending or not

Having it in the game would be alright, at least others can see if it's worth going or not and you could probably get better prepared knowing the number of people possibly going.